←
PHYSICS
•
GRADE 11
Projectile Motion
Interactive Physics Simulation
Horizontal motion is uniform
•
Vertical motion is accelerated
x = v₀ₓt
|
y = v₀ᵧt − ½gt²
|
vᵧ = v₀ᵧ − gt
Designed by
U Thiha Kyaw
•
B.Sc. (Hons), M.Sc. (Physics)
Angle (θ)
°
Initial Velocity (v₀)
m/s
Gravity (g)
m/s²
Calculate
Range
R =
2v₀ₓv₀ᵧ
g
0.00 m
Maximum Height
H =
v₀ᵧ²
2g
0.00 m
Time of Flight
T =
2v₀ᵧ
g
0.00 s
Velocity Components
Vx
0.00 m/s
Constant
Vy
0.00 m/s
—
15° Projectile Trajectory
Ready — press Calculate
QUICK ANGLES
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Level ground · No air resistance